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Peer-to-Peer Computing

5 October 2000

Peer-to-peer (p2p) file sharing is either the biggest thing to hit the Internet since Tommy Lee’s, er, tattoos, or yet another cool technology such as Pointcast that sounds great on the front page of a trade magazine, but fails miserably when subjected to real-life conditions such as pesky users who demand more features and value than the typical freeware icon lint piling up next to the clock on their Windows 98 taskbar.

What? You say you’ve never heard of peer-to-peer file sharing? Well, you’ve certainly heard about Napster, currently decimating the music business as we know it by allowing owners of compact disks to copy the songs onto their hard drives, turn them into itty-bitty MP3 files, and trade them with 20 million of their closest friends at no charge to anyone but Metallica’s royalty statements.

But Napster is only the tip of the peer-to-peer iceberg upon which the entire Internet industry is about to crash...

 

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Current File Sharing Methods:

New way-cool way: sharing files directly between personal computers (client-to-client, or peer-to-peer).

Suddenly stupid way: files to be shared were saved/uploaded to a central server, i.e. LAN, WAN, World Wide Web (client-to-server).

Hybrid way: Napster, which stores lists of names of available files on a central computer, but the actual files are on its users’ hard drives (client-to-server-to-client).

More on Peer-to-Peer:

Here’s what our friends at Intel have to say about peer-to-peer: "Peer-to-peer computing is a set of technologies that enable the direct exchange of services or data between computers. In such a business computing environment, servers, desktops and notebook PCs in a network become peers that contribute all or part of their resources - such as processing power or storage - to the enterprise. This type of architecture transforms client computers from mere consumers of services to service providers as well. For example, an Information Technology (IT) department can tap into a company's computers and use their collective computing power and storage to perform data-intensive calculations or simulations over a network without overloading the corporate infrastructure. As the workload for servers in corporations continues to grow, peer-to-peer computing can also be used to offload common server tasks such as file serving or virus protection to other peers on a network, allowing servers to focus on other tasks such as handling business transactions."

Benefits of Peer-to-Peer:

Nothing about Napster, right? Right! One of the big benefits of peer-to-peer technologies is the ability to link thousands of computers together when they’re not being used, and harness all that computational horsepower to do important work such as, er, combing through radio signals from space to see if anyone’s trying to send the extraterrestrial equivalent of Howard Stern back at us, which is exactly what the SETI Project hopes to accomplish.

Another huge advantage of peer-to-peer is the end of remote access. Instead of trying to log onto a network server while traveling, peer-to-peer will let users link directly to all the PCs in their company, not to mention their home machines. Search engines will make it simple to find a file within the corporate network, and no more busy signals or 14.4 modems that make you wait six hours to download a single PowerPoint deck.

Peer-to-Peer Categories:

In case you really want to impress your date at the next Cybersuds extravaganza, here are today’s six major peer-to-peer categories and some of the players trying desperately to become the Netscape, if not the AOL, of the category before someone gets smart and spends $50 million on Napster for the name alone (a bargain compared to the $3 billion AOL paid for the Netscape brand).

Public p2p networks: gives strangers access to a user’s computer (Napster, Gnutella, Freenet, Dotcast, CuteMX, SpinFrenzy).

Business p2p networks: allows users within a controlled network environment to exchange files (Engenia, GlobeDrive).

Private p2p networks: allows users to select and manage who is allowed to access their computers (GlobeDrive).

Distributed resources: harnesses unused computing power in PCs for large-scale projects a la SETI (Distributed Science, Entropia, United Devices, Static, Popular Power).

Bandwagon: Old software products repositioned as "peer-to-peer" (Applied MetaComputing, CenterSpan, Enfish, Mangosoft, Vtel, Globescape, Quic).

Vapor: (Flycode, Groove Network, Roku, Centrata, Static, Dotcast).

Final Thoughts:

Finally, everything you know is wrong. Again. Just when everyone was ready to plunk down $500 for a simple Internet appliance to cruise the Web, we suddenly need a PC with a 100-gigabyte hard drive, a CD burner and speakers that can explode mice at 20 paces to keep up with all the music, and soon video and full-length movies, we can download via peer-to-peer. This makes Intel, Dell, Hewlett-Packard and Compaq very, very happy. And of course, most of the file formats for this great peer-to-peer content run best on Windows...

 

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